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This is THE game series that catapulted me into loving adventure puzzle games. I don’t usually enjoy horror games but thoroughly enjoyed this one. I finally got to enjoy the last of the trilogy 8 years later and am now going backwards to play it from the beginning and write a guide simply as a fan. At this point, there are so many walkthroughs and guides (I typically save my game guides for those that have none), but this is basically my support for the Goblinz game studio and their thoughtful pursuit/vision for this game series. Since I played the original, I’m super curious to see if they fixed or improved anything in this remastered version
Game Start
Watch the intro cinematics
Tutorial
Awaken
Ah hah! So right off the bat, the room looks different from the 3rd game, but the sequence is similar! So exciting!
Turn on the light on the nightstand
Go out the door
Put the chain on the door
Look out the peep hole (if you’d like), unlock the door, and turn the handle
Select OK on the clipboard
Read the letter
Act 1
Note: Puzzles are for the Regular difficulty
Gates
Look at the boxes; Open all the lids
Take the Crowbar and Clue
Move towards the gate; Use the Crowbar 4 times
Gate Hidden Object Puzzle
Find all 7 mosaic pieces
Solution (Click to Open)
Use Puzzle Pieces on the mailbox
Mailbox Puzzle
Arrange the pieces to unlock the mailbox
Solution (Click to Open)
Look at the mail; Take Clue, then move the other pieces aside
Take Gate Key; Use it on the gate
Go in
Take the doll on the bench and Garden Gloves
Move towards the house, then the porch
Look at the hanging voodoo doll for Clue
Go inside
…or try to. Use Crowbar, then Garden Gloves on the glass
Go inside
Creepy House
Turn on the lightswitch to your right
Look at the coat; Take Piece of Drawing
Look at the bottom of the left wall; Take Eye Emblem
Look at the box on the wall; Take the Clue
Go into the hallway
Click on the frame on the stair wall; Take Living Room Key
Go towards the kitchen; Take the Map off the wall and flip the light switch …ehhh
Go back; Use Living Room Key on the door, and go inside
Glitch: Game is a bit glitchy here. I was trying to click on the writing on the wall, but it was sending me backwards to the front door. Touchscreen options were fine, but not the cursor navigation… I think I remember running into the same issue when I first played the game and it was super annoying. That hasn’t changed.
Take Planks from the floor
Take Mailman Figurine from the couch
Look at the Static
Static Puzzle #1
Look at the package; Take Archaeological Brush and Sieve
Take Screwdriver
Look at the burlap sack (that looks creepily like a face); Use Archaeological Brush; Take Hammer (it was a face, after all)
Use Hammer on the aquarium glass; Take Handkerchief
Use Handkerchief, Hammer, then Sieve on the glass bottle
Use Screws and Screwdriver on the cabinet handle
Open it for Key; Use it on the chest in the aquarium
Get Ruler
Use Ruler on the locked floor cabinet next to the TV
Take Box Cutter and Fuse
Go back into the hallway and towards the kitchen
Use Fuse in the fuse box below the switch
Fusebox Puzzle
Figure out the right combination of buttons to turn all the fuses on at once
Solution (Click to Open)
Answer: Up, Up, Down, Down
Flip the light switch (…and there was light!)
Look at the basement door; Take Planks; Click on the answering machine
Go back and into the kitchen
Look at the refrigerator; Click on the magnets for a Clue; Use Box Cutter on the handle; Take Blacklight Bulb from inside the egg carton
Back out, and look at the table; Take Pencil
Look at the counter; Take Planks from the floor, Rubber Gloves from under the sink, and Snake Emblem from the drawer
Check out the area beyond the table
Look at the cupboard; Take Planks from the corner, Nails from the cupboard, and Clue on the wall
Go back to the living room
Look at the TV; Take the Clue; Use Rubber Gloves to get Hammer
Go back out to the stairs and use Planks, Nails, and Hammer
Go upstairs
Take Snake Emblem and Clue x2 from the floor
Go into the open room
Click on the gold box on the ground; Use Eye Emblem; Get Flashlight
Go out onto the balcony; Remove the red cloth; Use Snake Emblem x2
Snake Emblem Puzzle
Swap and rotate the pieces to open the box
Solution (Click to open)
If:
12
34
Then:
21
43
Open the box for Battery
Look at the barred window to the right of the box; Take Pliers
Go way back to the front door; Use Pliers on the wooden box on the wall
Take Sponge
Head towards the kitchen, but before going in, use Blacklight Bulb and Battery on the construction lamp
Note the wall
Go into the kitchen; Use Sponge on sink
Use Wet Sponge on the dirty cupboard glass beyond the table
Look at the clue
Go to the mudroom one room over
Mudroom Cabinet Lock Puzzle
Using the clue from earlier, open the padlock
Solution (Click to open)
Code: 1723
Take Clockhand
Go back upstairs to the bedroom; Look at the desk
Locked Desk Puzzle
Using the clue from earlier, open the lock
Solution (Click to open)
Answer: 34521
This opens up some static
Static Puzzle #2
Take Nail File and Envelope
Use Nail File under the car
Take Weight, then use it on the scale
Take Matches
Click on the desk hinge to the right; Take Bottle Opener; Use it on the bottle
Use Envelope then Matches on the metal plate to the left
Use Bottle of Water on the smoldering plate
Take Key; Use it on the drawer
Take Bell; Use it on the clock
Take Scissors; Use it on the rope in the drawer
Get Rope (I thought she said she only needed a piece of it…)
Go way back to the front door; Use Rope on the floor of the left wall
Go back to the kitchen; Use Broom on the refrigerator
Take Screwdriver to the mudroom
Use it first on the vacuum in the cabinet for a Carriage; Then use it on the door lock
Go outside
Take Shears on the ground and Lighter Fluid on the bench
Use Piece of Drawing on the table
Deck Drawing Puzzle
Place the pieces to complete the picture
Solution (Click to open)
Get a Clue for your trouble
Go out into the backyard
Use Flashlight in front of the well; Take Clock Key
Look at the well
Take Clue and Binoculars
Go back to the room upstairs
Use Shears on the plant in the corner twice
Take Young Holly Figurine and Well Handle
Go out onto the balcony; Use Binoculars; Note the clue
Go back to the living room; Use Clock Key and Clock Hand on the clock
Take Wrench
Click on the clock and it will automatically set itself (Phew! Thought they’d make me do it…)
Open the clock door, take Skull
Head back up to the balcony and use Wrench on the window to get inside
Ah. A bathroom
Unplug the cord next to the tub (who puts a socket next to a bath tub???)
Take Stain Remover from the floor
Look on top of the sink; Take Clue; Use Lighter Fluid on the Lighter
Use Carriage on the box
Bathroom Box Puzzle
Using the clue from earlier, open the box
Solution (Click to open)
Answer: Moon (5), Stars (3121), Carriage (5)
Take Scary Medallion (Not sure what’s so scary about a star…)
Click on the static
Static Puzzle #3
Take Putty Knife, Magnet, Matches, Candle, and Sink Plug
Use Putty Knife on the soap dish to get Soap
Open the big cabinet door; Click on handprint
Use Candle and Matches
Take Tape; Use it on the upper right pipe
Turn the 2 water valves; Move the 2 bottles on the lower left; Take Faucet Handle
Use Sink Plug and Faucet Handle on the sink
Turn on the water; Use Soap
Use Magnet to get Razor Blade; Use it on the rope tying the small cabinet door
Take Tweezers
Head through the door to the right of the bathtub
Take Anti-rust Spray
Pull back the blankets on the bed; Take Safe Key and Clue; Get Young Heather Figurine
Go to the upstairs room; Knock over the painting in the back; Use Safe Key to open it
Take Skull; Use Pencil
Go out to the well; Use Tweezers; Get Ring
In the mudroom, look at the blood stain on the floor
Take the Clue; Use Stain Remover; Get Tooth
Back at the cupboard, use Anti-rust Spray; Get Hairdryer Manual
Use Scary Medallion on the doorknob: Go inside
Take Clue and Can Opener from behind the curtain
Use Lighter on the big candle; Take Clubs Emblem (how long was she standing there for the candle to melt fully???)
Go to the living room; Use Clubs Emblem on the clock
Take Hand Rake out to the porch; Use it on the stairs for Figurine Hand
Head into the bathroom; Use Hairdryer Manual on the hairdryer in the tub
Hairdryer Puzzle
Using the instructions, put the tool back into working condition
Solution (Click to open)
Go to the mudroom; Use Hairdryer on the freezer; Take Bucket
Back up to the kitchen; Use Can Opener on the rusty can on counter; Get Plastic Bags
Use Figurine Hand on the box on the table
Kitchen Box Puzzle
Orient the figurine to open the box according to the clue from earlier (Or just skip it. The controls are annoying)
Solution (Click to open)
Get Glasses
Go back to the well; Use Bucket and Well Handle; Get Pendant
Go to the bedroom; Use Plastic Bags in front of hole
OKAY!! Now go to the creepy room with the knives
Use Pendant, Glasses, Ring, Tooth, and Lock of Hair on the pentagram in their respective spots
Note: I wonder if they lightened the graphics. I remember the game being darker in color…
Look at the knives
Knife Hidden Object Puzzle
Find all 8 Keys
Solution (Click to open)
Here we go! Go to the heavily barred basement door
Use Keys 4 times
Go down
Watch the scene
Use Lighter on the 2 candles
Use Lighter on the darkness
Act 2
Childhood House
Go towards the house, then click on the car area
Take Detective Figurine from the tree
Go towards the back of the house
Take Shears from the cemetery
Go to the front of the house; Use Shears on the rose bush
Take Keys and Rose
Use Keys on the car trunk
Static Puzzle #4
Find Screwdrivers x4and Shotgun Shells x6
Use 4 Screwdrivers on the first-aid box; Take Drill Bit and Shotgun Shells x1 inside
Use Drill Bit on Drill; Use Drill on the locked middle panel
Take Shotgun Shell x1
Get Shotgun Shells
Go to the porch; Take the Clue; Use Shotgun Shells on the shotgun for Loaded Shotgun
Go past the car; Use Loaded Shotgun on the barrels of water (All those shells and you get rid of the gun after one shot? WHY!?!?!)
Open the door; Go inside
Ahh. I remember this place now. I recall being really frustrated by this level with all the back and forth and confusion. For some reason, I remember that the hint system just wasn’t very good? Something like that. This was before I started writing my own game guides and had a very difficult time finding one. Good times.
Take the Clue from in front of the red thing
Look at the upper left cabinet
Kitchen Cabinet Puzzle
Move the items aside to get to what’s behind them
Solution (Click to open)
Get Mailbox Emblem
Go through the door to the dining room
Go left into the entranceway; Take Gas Lever from the mural
Go upstairs; Take Nuts and Mosaic Piece
Look at the pile on the floor
Upstairs Junk Pile Puzzle
Remove the pieces to get to the bottom
Solution (Click to open)
Take Crowbar
Go back down and straight ahead to a Sitting Room; Take Slotted Spoon, Grandmother’s Key, and Clue
Go forward into the Kids’ Room; Take Green Paint and Clue
Static Puzzle #5
Take Needle, String (on the left door), and Postcard x2
Use Postcard x2 on the book
Take Key; Use it on the violin case
Use String on Violin and put it in the case
Take Toy Head; Use it and Needle on the headless toy
Take Bow; Put it in the case
Use Chalk
Play tic-tac-toe; Win.
Get Rope Ladder
Go through the door into the Bathroom
Take C. Laudius Figurine
Look at the wall shelf
Bathroom Shelf Matching Puzzle
Match the bottles
Solution (Click to open)
Get Oil
Look at the green nutcracker; Use Oil and Nuts
Take Heart Locket; Use it in the Entryway on the mural
Take Remote Control into the Dining Room; Use it on the TV
Well would you look at that…
Take Knife from the table and Clue from the books
Go back to the Kitchen; Use Crowbar on the locked cabinet; Take Gas Burner
Go back to the Front of the House; Use Crowbar on the loose paver
Take Hammer
Go onto the porch; Use Gas Burner, Crowbar, then Rope Ladder on the chain
While we’re out here… back all the way out and click on the mailbox
Use MailboxEmblem; Take Music Box Key and Clue
I actually drew a comic about this part of the game way back when. She needed a hand rake to touch leaves in the first act, and now she won’t even reach her hand or use the slotted spoon she got earlier into the puddle of water to reach the item that fell. Silly!Would have saved tons of time
Go towards the shed; Take Weight from under the treehouse, then use Hooked Rope Ladder
Take Pliers and Clue
Stop by the Cemetery; Use Pliers on cat sign for Cat Emblem
Go to the shed; Look at fuse box; Take Clue and Railroad Piece
Use Grandmother’s Key; Go inside
Take Clue from the makeshift bed
Look the desk; Take Oven Mitts
Use Mosaic Piece on box
Mosaic Box Shed Puzzle
Put the pieces into the correct order
Solution (Click to open)
Get Valve
Use Green Paint on easel
Colored Knight Painting
Color the painting as dictated by the reference paper (I ended up skipping it because the controls are so bad!)
Place Painting on the wall with the others. Whoopsies!
Go to the Front of the House; Use Valve on the ground; Turn it
Go into the Kitchen; Use Oven Mitts on the oven; Use Slotted Spoon; Get Nails; Take Handle from the pot lid
Go to the Dining Room; Use Handle on the dish cover; Take Ceramic Eye
Take Nails back to the Shed; Use it and Hammer on the broken frame
Put Repaired Frame on the wall (There’s a puzzle here, but where’s the clue…)
Alright… Go to the Sitting Room; Go into Grandmother’s Room
Take Clue from the bed, and Shovel from the plant
Use Music Box Key
Music Box Memorization Puzzle
Tap the knights in the order they indicate
Solution (Click to open)
Answer:
1: Green, Blue
2: Green, Red
3: Red, Blue, Red
4: Orange, Blue, Red, Blue
Note the poses of knights
Go back to the Shed
Knight Picture Puzzle
Place the pictures in order in accordance to the prior clue
Solution (Click to open)
Answer:
If: 1234, then: 3412
Take Letters from under the sofa
Go back to Grandmother’s Room
Use Rose, Lighter, and Letters on the shelf above the bed
Click on the static under the bed
Static Puzzle #6
Find 8 Keys
Open the circular container and take Hairpin; Use it on the upper left jewelry box
Take Keys x2 and Razor Blade; Use Razor Blade on the right compartment of the jewelry box
Take the last Key
Get Glove Compartment Key
Go back to the car; Use Keys on the car door; Take Clue
Use Glove Compartment Key on the glove compartment
Take Putty
Go to the cemetery; Use Shovel on the only undug grave; Take Bowl
Bring Bowl to the kitchen and use it on the sink, then on the ground where it says “Cheshire”
Go up to the Bathroom; Use Putty on the bathtub; Turn on the water
Look on the wall; Take Fish Emblem (Note: I tried to tap on it and use items and then somehow it eventually ended up in my inventory…)
Go upstairs; Use Knife on the wall for Bird Emblem
Look at the big door; Use Bird Emblem, Cat Emblem, and Fish Emblem
Go in
Forbidden Floor
Take Bishop Piece and Rake
Go into Playroom; Take Broken Elephant
Look at the doll being tortured; Take Electrical Tape and Clue; Remove the tape; Take the Battery and Spike
Look at the train; Use Railroad Piece
Train Set Puzzle
Set up the train set
Solution (Click to open)
Backtrack all the way to the mailbox; Use Rake on leaves; Take Skull
Go to the Shed; Use Electrical Tape and Knife on grinder
Go to the car door; Use Knife on the front seat
Take Battery
Click on the new static in the trunk
Static Puzzle #7
Take Hacksaw Blade and Rubber Glove
Use Rubber Glove on tire; Get Rag
Use Rag on solvent in first aid kit; Use Wet Rag on the back wall
Click on the suitcase twice; Take Hacksaw Screw
Use Hacksaw Blade on Hacksaw; Use it on the chain
Get Winch
Go to the Kids’ Room; Use Battery x2 on the dollhouse; Take Train Conductor
Click on the new static
Static Puzzle #8
Pick up scarf
Click on blue box
Solve puzzle
Get Faucet Valve
Go back to the creepy Playroom; Use Train Conductor on train
Get Clue; Click on doll twice; Use Knife
Back out to the hallway; Go into Mother’s Room
Take Clue, Dried Milk, Weight, and Dagger
Go to the Kitchen; Use Dried Milk on the water bowl on Cheshire’s mat
Take Yellow Bird over to the Sitting Room; Use on cage; Take Game Handle
Go back to Mother’s Room; Use Game Handle on the green thing on the bed
Memory Game Puzzle
It’s a memory game
Solution (Click to open)
Hope this helps
Ommmggg why is this level so loooonnnngggg???
Get Clue; Use the hint on wall safe (1984)
Take First Tapes and Fish Hook
Go Shed; Use First Tapes in tape player on desk
Take Treehouse Key
Go to Treehouse; Use Treehouse Key
Take Clue; Click on the rope;
Take Monkey Wrench; Use Weight x2 on the thing (to clear up this overloaded inventory!!)
Look at the lamp; Take Mother Figurine
Use Pliers on the wall; Take Fire Emblem
Click on the static
Static Puzzle #9
Take Dart; Use on dartboard
Take Propeller; Use on airplane
Take Lightbulb; Use on lamp
Take Sail; Use on boat; Click on fan
Take Key; Use on chest
Take Emblem; Use on box
Get Shell Emblem
Go to the Kitchen; Use Fire Emblem; Take Fire Hose
Go to the car; Use Monkey Wrench on the house pipe; Take Skull
Go to the Bathroom; Use the Shell Emblem on the cabinet; Take Solvent and Clue
Go to the Sitting Room; Use Solvent on the floor; Take Weight
Go towards the treehouse; Attach the rope to the red thing in the cellar steps
Go up the Treehouse; Use Weight on the floor; Click on the unit
Go down; Go in the cellar door
Take the Clue, Fishing Line, and Hacksaw
Use Faucet Handle and Fire Hose on the wall
Go to the Sitting Room; Click on fishing pole; Use Fishing Line and Hook; Get Fishing Pole
Go to the well; Use Fishing Pole; Take Cistern Wheel
Go to the Cellar; Use Cistern Wheel on the cistern; Click on the cistern
Go through the hole
Act 3
Catacombs
Take Scoop
Look at the gargoyle; Take Clue and Lightbulb
TakeReal Estate Agent Figurine
Use Spike and Hammer on the creepy gravestone; Take Skull
Look at the far gravestones; Use Lighter on candle; Use Ceramic (which is it? ceramic or glass??) Eye; Take Chest Key
Look at the far wall; Take the Clue from the pillar; Use Winch on hanging chain; Take Corkscrew
Go to Sitting Room; Use Scoop for Glue Powder
Go to Entryway; Use Chest Key; Take Sieve
Go to Treehouse; Use Corkscrew; Get Cork; Take Skull
Go to Cellar; Look at worktable; Use Broken Elephant, Gas Lever, Glue Powder, and Lighter; Take Liquid Glue and use it on elephant pieces; Get Elephant with Glue; Use it on the vise; Get Repaired Elephant
Go to Dining Room; Use Repaired Elephant on the mantle; Take Dictionary
Go to Catacomb entrance; Use Sieve on gargoyle; Get Skull
Look at the back wall; Use Skull x 7
Skull Door Puzzle
Part 1: Press the skulls in the correct order to open the door
Part 2: Input the correct combination from tombstone clues
Solution (Click to open)
Answer: Left, Left, Right, Right, Left, Left, Right
Go down; Take Wrench and Grandfather’s Key
Go left; Take Clue; Look at the static
Static Puzzle #10
Take Lamp Plate
Move ship; Take Lamp Plate
Take Candle, Hammer Handle, and Matches
Open basket; Take Lamp Plate
Use Hammer Handle on hammer head; Get Hammer
Use Candle, Matches, and Lamp Plate x3 on the lantern
Use Hammer on 3 walls where light shines; Take Blue, Turquoise, and Pink Crystals; Use them in the pillars
Lift the stone; Take Archaeological Brush
Go back outside the Cellar door; Use Archaeological Brush on dirt; take Cabinet Knob (why exactly do you need a brush for this? Just use your hands!!)
Go into the Cellar; Use Grandfather’s Key on the locked cabinet; Take Grandfather Figurine and Glass
I missed Grandmother Figurine next to the desk earlier
Go to the Kitchen; Use Glass on sink; Get Glass of Water
Go to Grandmother’s Room; Look at the static (Because somehow, you’re supposed to know to go there??)
Static Puzzle #11
Look at book; Take Half of Scissors
Look at blue zip pouch; Use Half of Scissors
Move Jeans; Take Wire Cutters
Move yarn needles; Use Scissors; Take Key
Use Key and Wire Cutters on red box
Get Dumbbell
Use Cabinet Knob on drawer; Take Fuse
Use Wrench on wall Cross
Go outside the Shed; Use Fuse on fuse box; Flip the switch
Go to the well; Use Dumbbell
Go to the Treehouse; Use Lightbulb on light housing; Note the symbol
Look at the static
Static Puzzle #11
Take Saw and Shovel
Use Saw on Russian doll; Take An 8 Chip
Look in chest; Use Shovel; Take A 4 Chip; Take A 2 Chip from the wall
Use An 8 Chip, A 4 Chip, and a 2 Chip on the shelf
Solve the classic slide number puzzle
Get Demagnetized Arrow
Go to Cellar; Use Demagnetized Arrow on wall magnet
Go to Chamber Under Well; Use Hacksaw on sword; Get King Piece
Use Cross and Dictionary on statue (…so… what happened…?). Oh. A Clue
Look at the static
Static Puzzle #12
Take Knife
Click on all 4 gems in the pillars until the lamp lights them up
Open book; Take Lamp Plate x4; Use on lamp (…did the old ones break…?)
Use Knife on drum; Take Key; Use on chest
Get Gems; Use on shield
Take Record; Use on record player
Take Gears
Go to Compass Room; Click 3 times on cabinet lock; Use Gears
Compass Room Cabinet Puzzle
Slide pieces to move the latch into the slot
Solution (Click to open)
Take Queen Piece
Go to Cellar; Use Cork, Glass of Water, Magnetized Arrow on desk; Click to get Compass
Go to Compass Room; Click on wall disc
Compass Room Wall Puzzle
Using the clue from the treehouse lamp, solve the puzzle
Solution (Click to open)
Take Mace; Go back to catacomb entrance; Use it on the grave statue’s mask; Take Knight Piece
Go back to Compass Room; Use all 4 Chess Pieces and Compass on every pillar, lining up the arrow with the red arrow; Take Dark Dahlia Figurine from the Bishop arm
Take Clue if you haven’t
Compass Room Chess Puzzle
Using clues from earlier, set the proper direction for each chess piece in accordance with the compass (Hint: compasses point north)
Solution (Click to open)
Solution:
Bishop: East
Knight: North
Queen: West
King: South-East
Not quite understanding why the king is pointed southeast, but whatever
Queen
King
Knight
Bishop
Take Adult Holly Figurine and Third Tape
Go to Shed; Use Third Tape in the player
GAME OVER!
To be continued…
Bonus Chapter
Note: While the main game defaults to Regular (advanced) difficulty for puzzles, the bonus chapter defaults to Easy
Asylum Entrance
Click anywhere
Look at the static
Bonus Chapter Static Puzzle #1
Click on the sign
Click on the right side rod 3x; Take the Metal Rod
Use Metal Rod on Key
Use Key on lock
Click on papers; Take Straight Razor; Use it on the box
Get Tweezers
Go left into the Projector Room; Take Glass, Diode, and Clue
Go across to the Hallway; Take Cupboard Door
Look at the door lock; Use Dagger
Look at the ground; Take Springs x6; Use Tweezers for Springs x2
Look at the door lock; Use Springs
Hallway Door Lock Puzzle
Move the springs so that the circles line up
Solution (Click to open)
I only slid the 1st and 2nd springs and they all lined up
Go into the Office
Look at the desk; Take Lightbulb; Move the papers for a Clue
Go towards the Elevator; Use Glass on water dispenser
Go to Office; Use Glass of Water and Dagger on plant; Get Rosebud
Go to Hallway; Use Rosebud on statue; Take Diamond Ring
Go to Elevator, then down the Stairs; Use Dagger on the wall; Take Locker Dial; Use Lightbulb and Dagger on the electrical box; Take Tape and Clue
Go to Entrance; Use Tape on broken Broom
Go to Projector Room; Use Diamond Ring and Broom on glass
Go to Elevator; Go in Surveillance Room
Look at Clue in glass; Take Security Envelope and Secretary Figurine
Use Dagger on cabinet; Take Electricity Emblem, Battery, and Clue
Go to Projector Room; Use Security Envelope on the paper cutter; Get Security Card; Look at metal box on ground; Use Electricity Emblem; Take Diode and Clue
Go to the Office; Use Security Card on the cabinet; Take Battery and Film Reel; Look at desk; Use Battery x2 on Flashlight
Go to Stairs; Use Diode x2 on electrical box
Electrical Box Diode Puzzle
Turn the diodes to create a path for electricity
Solution (Click to open)
Throw the switch
Go down; Use Flashlight and Cabinet Door; Go into Basement Security Room
Look at the static
Bonus Chapter Static Puzzle #2
Take Scissors
Turn on all monitors
Click on both adjuster boxes until the switches are all north
Use Scissors on plastic envelope
Get Master Key
Go back to the Basement Hallway; Take Axe
Go to Entrance; Use Axe on fire box; Take Matches
Look at the static
Bonus Chapter Static Puzzle #3
Take Gloves
Move papers in front; Take Lockpick;
Use Lockpick on locked briefcase; Take Wire Cutters
Look at files to the right of briefcase; Take Hammer
Remove brown cloth; Use Wire Cutters
Use Hammer and Gloves
Get Fire Iron
Go to Office; Use Axe on roots; Take Firewood; Use Master Key on door
Go into Inner Office; Take Faucet Handle, Oil, and Clue x2; Turn on computer; Read email; Use Tweezers on floor; Get Ruby;
Look at fireplace; Use Firewood and Matches
Look at far right corner of room; Flip the switch
Go to Hallway; Use Oil on first aid box; Take Wrench and Clue
Go to Basement Security Room; Use Faucet Handle on sink
Go to Basement Hallway; Use Fire Iron on the box on floor; Use Tape on cable
Go to Stairs; Flip switch in electrical box (Much better!)
Go to Basement Hallway; Take Purse and Clue from jacket; Take Dial from floor box
Look at locker; Take Clue and Manager Figurine
Go to Inner Office; Look computer again; Poke around until you get an email from “William Scott”
Go to Basement Hallway; Look at locker; Use Dial x2
Basement Locker Dial Puzzle
Using the clues, solve to open the locker
Clues:
Jack looks away from everyone and he will never turn again
Chris looks directly at him
A couple look at each other
Two look at Chris
Half the group is looking to the right
Solution (Click to open)
Answer:
Open locker; Take Nippers
Go into Basement Security Room; Use Nippers on medicine cabinet (looks more like a TV to me); Take Safe Dial
Look at static
Bonus Chapter Static Puzzle #3
Move paper; Take Tape
Use Tape on fritzing wire
Take Blue Floppy Disk; Move box, take Yellow Floppy Disk; Take Orange Disk
Look at numbers on wall
Feed Floppy Disks into proper screen, in accordance with wall clue
Take Red Disk (I’m not really sure how I got this. Just poked around a lot); Place in correct screen
Click on the adjuster boxes until numbers show up on the screens
Take Billiards Ball
Go to Inner Office; Use Purse and Fire Iron on fireplace
Use both Ruby and Emerald on the deer head; Take Projector Key
Go to Projector Room; Use Projector Key and Projector Reel; Get Clue
Go to Inner Office; Look at computer; Change username to Christopher Smith
Read emails; Get Clue
Go to Surveillance Room; Open safe with code (321)
Take Floppy Disk (a truly floppy disk!)
Go to Inner Office; Use Floppy Disk on computer
Floppy Disk Footage Puzzle
Find discrepancies between 2 images
Solution (Click to open)
Go to Basement Hallway; Look at door lock
Basement Hallway Door Lock Puzzle
Solve for door code using clue
Solution (Click to open)
Answer: 5153
Reasoning: “5” has 2 blood spots on it. The rest if trial and error
Go into Recording Room
Take Guard Figurine
Use Wrench on Switch Handle twice
Look at pipe; Click on it; Use Billiards Ball; Take Dial
Go to Surveillance Room; Use Switch Handle on wall; Flip it
Go to Inner Office; Use Dial x2 on desk drawer
Desk Dial Lock Puzzle
Using prior clue, solve the code
Solution (Click to open)
Remember that code on desk?FINALLY, you can use it now
Answer: 5246
Take Hand and Clue
Go to Office; Use Hand in cabinet; Take P‑2501
Go to Recording Room; Use P‑2501 on the wall with wires
Recording Room Equal Number Puzzle
Flip the switches until the numbers are equal on both sides
Solution (Click to open)
Answer: 39
Go to the Elevator; Press the buttons
Until the next game…
Read True Fear: Forsaken Souls Part 2 (Under Construction)
Exploring the lifetime cost of pet insurance for my dog
Why
To figure out if it’s worth the money
Dog Profile
Age: 2020 — Current (6 Years)
Species: Dog
Breed: Mixed (Coonhound mix)
Size: 70 lbs
Pre-Existing/Major Health Conditions: None
Predicted Health Issues: Nothing specific, she’s a mixed breed
Insurance Coverage: 2021 — Current
Cost
As of: 6/19/2026
Year
Base Premium
Wellness Rider
Fees*
2021 (1yo)
$406.85
$248.40
-
2022 (2yo)
$406.85
$248.40
-
2023 (3yo)
$450.83
$277.50
$2.00
2024 (4yo)
$527.80
$277.50
$3.25
2025 (5yo)
$946.05
$277.50
$3.25
2026 (6yo)
$1,161.14
$277.50
$3.25
*per monthly installment
Premium
Rider
Fees
Grand Total
$3,899.52
$1,606.8
$141
$5,647.32
Coverage Analysis
Major Medical Base Premium
Base Premium Total
Reimbursement
Coverage (%)
$3,899.52
$191.22
5%
Wellness Rider
Wellness Rider Total
Reimbursement
Coverage (%)
$1,606.8
$1,180.00
73%
Overall Total
Total Cost
Reimbursement
Coverage
$5,647.32
$1,396.22
25%
Conclusion
Any insurance is a gamble. You have it just in case that major thing happens, because you never know.
Before this dog, I had 2 purebred dogs that ended up with major issues at the end of their lives. I thought I could just set aside money for them, but in the end, it wasn’t enough. Enter this dog in 2020 as a puppy. I decided right off the bat to get her insurance, despite her being a mixed breed which are known for being healthy animals. Didn’t think I’d ever use it. To date, I’ve used Major Medical for her twice (once at an E‑Vet for $23 out of $200 coverage, and the other for an ear infection for full coverage of $130). In total, they’ve paid out $191.22 for the $4,040.52 (including fees) that I’ve put into the “just in case” plan. This means, I’ve given them $3,849.30 in their pocket in 5 years. That’s $769.86 per year!!
I was unsure about the Wellness Rider when I first signed up yet decided to try it, anyways. Once you get rid of it, you’re never allowed to have it again for the life of your dog. Now, 5 years later, I do not recommend the Wellness Rider. Insurance is a gamble, but there’s no gamble about paying out for routine preventative care. So far, it’s covered 73% of my claims, meaning that I’ve given away (as of today in June 2026) $426.80, total, to the insurance company. That’s $85.36 a year. There’s nothing they cover in full, so, no, there’s no reason to have it. I could have put that money away and invested it, instead. Now, I have to say that I’ve only ever had to give my dog a dewormer medication (Insurance paid $25 of the $49.24) and some ear medication (insurance covered the $24.82 in full) nothing more. I also don’t use the pharmacy card discount (through Walmart) because she really doesn’t need regular medications. Yet.
What will I do now? Given that the premium jumped $100 to $420 to $250 a year from 2023–2026? I don’t know. It’s common that insurance jumps as years progress (just look at human insurance), but as she only gets older, how high will it go? I am ashamed to admit that I never noticed how high it got since I started; just assumed that it would go up or I was spending too much somewhere else. DANG, though!! Originally, I was going to play this all the way through her life and do the calculations, and decide whether it’s worth it or not, but… at this rate, I’m better off just saving the $855.22 a year they pocket from me and investing it! Especially if I only get back 5% of it and the rest is going to someone else. The question is: what will she need in the future? It’s hard to know… Just one surgery could wipe me out. And we all know how cost has only skyrocketed in recent times for everything…
Common Dog Procedures (Depending on where you live)
Spay/Neuter: ~$300 — $500
Dental: ~$800 — $3,000
Lumps/Tumors: ~$800 — $2,000
Bloat: $2,000 — $8,000
Slipped Disc: $6,000 — $11,000
Joint Surgeries (e.g. hip dysplasia): ~$3,000 — $10,000
Cancer: $1000 — $10,000+
When you look at it like that, one major surgery may pay for your dog’s entire life’s worth of insurance premiums… If, the insurance company doesn’t drop you the instant you try to make a major claim, of course.…
In a way, I’m wondering if the insurance companies try to outprice you so that you drop before they have to pay out big time as the dogs get older. They make more money off of young dogs with minimal health problems, after all. I have to decide, now, if I want to just drop the wellness rider and continue with major medical, or if I just drop it all together. I don’t know!! My dog means a lot to me. I had it happen before where I said that if my dog needed that much money in procedures, I might just put them down. However, when I was faced with that very situation, I decided I would rather be in debt than give up on that dog. He made it another 3 happy years with me. 100% worth it.